I've gotten a request on FB for a "Cue by frame" option
So not a stutter, but more like in the old CD days, where one rotation was played again and again when cued, and you could then use the jogwheel to fine-adjust, and then maybe reset the cue
This is mostly relevant I think, when you use players without a lot of detailed waveform info
Is this already possible in a way I haven't thought about?
Or can it maybe be added as a fourth cueMode option?
So not a stutter, but more like in the old CD days, where one rotation was played again and again when cued, and you could then use the jogwheel to fine-adjust, and then maybe reset the cue
This is mostly relevant I think, when you use players without a lot of detailed waveform info
Is this already possible in a way I haven't thought about?
Or can it maybe be added as a fourth cueMode option?
Posted Mon 05 Feb 24 @ 11:19 am
he's asked here before, isn't it just a case of a short loop moved around?
Posted Mon 05 Feb 24 @ 11:26 am
75 frames per second. I'm sure there used to be some kind of emulation in/for VDJ in the past.
Why anyone would still want that, I've no idea. Nostalgia? [shrug]
Why anyone would still want that, I've no idea. Nostalgia? [shrug]
Posted Mon 05 Feb 24 @ 11:29 am
locodog wrote :
he's asked here before, isn't it just a case of a short loop moved around?
Hmm. He's Danish and I'm not sure he has asked about it before
Anyway
It may be similar to a short loop moved around, but I don't think I can script that on a cue point/in a cue situation. Is that possible?
Here is his example from a player when not running VDJ:
(it's in Danish but I think it's easy to understand what he means/want)
It's only supposed to work in CD mode - not in Vinyl mode
Posted Mon 05 Feb 24 @ 11:37 am